![]() For example right at the beginning, it is really difficult to get the spanner because Hobbins turns up. Could you give us an example?ĬC: We are tweaking some of the puzzles that were a little bit hardcore. : You mentioned that you’re making some of the puzzles easier. I’m within that radius, I move over it, but the point is it’s indicating there’s an area of interest. I don’t think it’s fun to pixel hunt in the way that you used to. You’re really exploring the environment with your fingers. It’s easy to say it’s better than point and click. Pick something up, metal bar, drag it across, use it on the door. How do I open it? Hint one or two? What we got from our feedback with Broken Sword was people really liked the hint feature. Then also if you’re stuck you can go to hints. You can see that they light up, and then you touch. : Describe the new interface.ĬC: You go around the screen looking for hotspots. : Have you redone the outro?ĬC: We’ve got a new outro, which is completely different as well, with sort of hints of what could follow. Support us and we’ll write games that you enjoy. So it is very much about this idea of building a direct relationship with our audience. Don’t pay us if you don’t want to, but then don’t complain if we don’t write any new games, because actually it’s more cost-effective to write a first-person shooter or whatever. We will probably release the PC version again, give it away for free, but actually say this time, play it for free, enjoy it, if you enjoy it pay us a couple of quid, because that will then help us to write more adventure games. As such, we very much hope that our audience will be happy to pay a couple of quid. It’s primarily a similar gameplay experience, but hopefully better. There’s lots of improvements around the edge. We’ve tweaked some of the puzzles that were a little bit strange. We’ve got higher quality audio, both in terms of the speech and the music. We’d actually got quite a crude scan, animated it crudely. The original comic book looked fantastic. That’s what our intention is.ĬC: We’ve redone the intro completely, with Dave Gibbons. Unless we did a major rewrite, I don’t think it’s legitimate to charge more than a few pounds or dollars. Since that time millions and millions and millions of people have played it, and it’s actually achieved quite a cult status. The point is, because we felt we couldn’t exploit it, we saw no reason why we shouldn’t give the game away for free. He gets very protective of the brand, which is great. To him it’s the best adventure ever written. He gets very passionate, because he loves Beneath a Steel Sky. The guy who rewrote it was called Joost Peters, who’s writing the Apple version for Revolution. They took the source code and they rewrote it. And then we were approached by some very cool guys called ScummVM, who wanted to rewrite the game. Once the Windows 95 format stopped supporting DOS, people just couldn’t play the game any more. : Why are you self-publishing Beneath a Steel Sky on iPhone instead of going through a publisher and releasing it on Wii and DS like you did with Broken Sword?Ĭharles Cecil: Beneath a Steel Sky was in DOS. The classic sci-fi point and click adventure has been given the official Remastered treatment from York developer Revolution Software, and creator Charles Cecil himself was on hand at the Brighton Develop conference to give a personal showing of the game, and answer some key questions. Art directed by award-winning comic book artist Dave Gibbons (Watchmen), Beneath a Steel Sky is widely considered as one of the best point and click adventures ever written.Haven’t you heard the news? Beneath a Steel Sky is coming to iPhone and iPod touch. ![]() It’s a terrifying threat that only you can liberate… Maybe.įeaturing Revolution's Software innovative Virtual Theatre system, Beneath a Steel Sky is a gripping cyberpunk science fiction point and click adventure game. Strangers in a strange land, Foster and Joey must survive long enough to discover the sinister truth behind his abduction - why they specifically came for him - and defeat the evil before it’s too late. ![]() In the melting pot of Union City, a not so impossible future, mankind’s worse nightmares are waiting to emerge from beneath the steel sky. Foster soon resurrects Joey and together they find themselves in Union City, where oppressed citizens live and work in soaring tower blocks, under the strict control of a brutal, fascist, AI dictatorship – whilst the corrupt, covetous and rich live below, shielded from the choking pollution. After being brutally abducted from his village in the wasteland, his village obliterated, and his kinfolk butchered, Robert Foster escapes a helicopter crash and finds himself alone save for the circuit board of his best friend, Joey, the AI he built as a child.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |